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Leading eSports tournaments worldwide 2019-2023, by peak viewers

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www.statista.com2025-01-09 收录
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https://www.statista.com/statistics/507491/esports-tournaments-by-number-viewers-global/
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The eSports market has exploded in recent years with more and more viewers tuning in to watch the best gamers in the world do battle. The League of Legends 2023 World Championship became the most watched eSports event of all time, with a recorded 6.4 million peak viewers. The second most viewed tournament was the Free Fire World Series 2021 in Singapore, with 5.41 million peak viewers.eSports on the riseThe eSports audience size in 2021 stood at a considerable 234 million enthusiasts, on top of 240 million occasional viewers. If these figures were not impressive enough, they are forecast to grow even further in the next few years. The enthusiasts are spread across the world, but the Asia Pacific region seems to be a particular hotspot for eSports. In the United States, meanwhile, some 13.4 percent of internet users in 2021 watched eSports, with the figure expected to rise to 15.5 percent by 2023.League of Legends tournamentsAlthough League of Legends was released some 12 years ago, it has only recently exploded into life thanks to the eSports market. With the increased viewership comes increased revenue, and this means that the League of Legends tournaments are worth big money. The game’s cumulative prize pool for tournaments across the world amounted to over 7.82 million U.S. dollars in 2021. As well as the Mid-Season Invitational tournament, the best LoL players also fight it out in the annual League of Legends World Championship. The stakes were higher than ever in 2018 as the total prize pool stood at 6.45 million U.S. dollars. The most recent World Championships in 2022 ended in a final match up between DRX and T1, both from South Korea. DRX emerged as champions following a 3-2 victory, pocketing prize money of almost half a million U.S. dollars.

近年来,电子竞技市场呈现出爆炸式增长,越来越多的观众涌入观看全球顶尖游戏玩家的精彩对决。2023年《英雄联盟》世界锦标赛成为史上观看人数最多的电子竞技赛事,峰值观看人数达到了640万。排名第二的赛事是2021年在新加坡举办的《和平精英》世界系列赛,峰值观看人数为541万。2021年,电子竞技的观众规模达到了令人瞩目的2.34亿爱好者,加上2.4亿的偶尔观众。如果这些数字还不够令人印象深刻,预测在未来几年这些数字还将进一步增长。爱好者遍布全球,但亚太地区似乎成为了电子竞技的特别热点。与此同时,在美国,2021年约有13.4%的互联网用户观看了电子竞技,预计到2023年这一比例将上升至15.5%。《英雄联盟》赛事尽管《英雄联盟》在12年前就已经发布,但由于电子竞技市场的兴起,它最近才真正活跃起来。随着观众人数的增加,收入也随之增长,这意味着《英雄联盟》赛事的价值极高。2021年,全球《英雄联盟》赛事的累积奖金池超过了7820万美元。除了中期邀请赛,最佳《英雄联盟》选手还将在年度的《英雄联盟》世界锦标赛中一决高下。2018年的奖金池达到了645万美元,创下了历史新高。2022年的最新世界锦标赛在韩国的DRX和T1之间结束,DRX以3-2的胜利夺得冠军,赢得了近50万美元的奖金。
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Statista
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背景与挑战
背景概述
该数据集统计了2019-2023年全球领先电子竞技锦标赛的峰值观众数量,重点关注League of Legends等大型赛事的观众规模。数据由Esports Charts提供,但具体数值需要付费订阅才能访问。
以上内容由遇见数据集搜集并总结生成
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