five

fdata-02-00014-g0004_Deep Neural Networks for Optimal Team Composition.tif

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NIAID Data Ecosystem2026-03-11 收录
下载链接:
https://figshare.com/articles/dataset/fdata-02-00014-g0004_Deep_Neural_Networks_for_Optimal_Team_Composition_tif/11948307
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资源简介:
Cooperation is a fundamental social mechanism, whose effects on human performance have been investigated in several environments. Online games are modern-days natural settings in which cooperation strongly affects human behavior. Every day, millions of players connect and play together in team-based games: the patterns of cooperation can either foster or hinder individual skill learning and performance. This work has three goals: (i) identifying teammates' influence on players' performance in the short and long term, (ii) designing a computational framework to recommend teammates to improve players' performance, and (iii) setting to demonstrate that such improvements can be predicted via deep learning. We leverage a large dataset from Dota 2, a popular Multiplayer Online Battle Arena game. We generate a directed co-play network, whose links' weights depict the effect of teammates on players' performance. Specifically, we propose a measure of network influence that captures skill transfer from player to player over time. We then use such framing to design a recommendation system to suggest new teammates based on a modified deep neural autoencoder and we demonstrate its state-of-the-art recommendation performance. We finally provide insights into skill transfer effects: our experimental results demonstrate that such dynamics can be predicted using deep neural networks.

合作是一项基础性社会机制,其对人类行为表现的影响已在多种场景中得到广泛研究。在线游戏是当代展现合作对人类行为影响的天然场域:每日有数以百万计的玩家组队参与团队类联机游戏,合作模式既会促进个体的技能学习与表现提升,也可能阻碍这一进程。 本研究共设定三项核心目标:(i) 明确队友在短期与长期维度对玩家表现的影响效应;(ii) 设计一套计算框架,以实现能够提升玩家表现的队友推荐;(iii) 验证此类表现提升可通过深度学习(deep learning)模型进行预测。 我们采用源自热门多人在线战术竞技游戏(Multiplayer Online Battle Arena)《Dota 2》的大规模数据集,构建了有向共玩网络,其边权重用于表征队友对玩家表现的影响强度。具体而言,我们提出一种网络影响度量方法,可捕捉玩家间随时间推移的技能传递过程。基于该建模框架,我们利用改进的深度神经自编码器(deep neural autoencoder)设计了队友推荐系统,并验证其推荐性能达到当前最优水准。最后我们针对技能传递效应展开分析:实验结果表明,此类动态交互过程可通过深度神经网络进行有效预测。
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2020-03-06
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