Data for: The Effect of Issue Linkage on Cooperation in Bilateral Conflicts: An Experimental Analysis
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资源简介:
Subjects play 2 games in either "Isolated" or "Linked" condition.
Variables Explained:
Period- 30 periods per game. In the isolated condition people play game1 then game 2 in each period.
Subject - Subject ID within a session
Group - Group ID
choice - choice of player within each period. In the isolated condition: 0/1 1=cooperate. in linked condition 1 = cooperate in both games, 2 = cooperate in 1st and defect in 2nd, 3 = defect in 1st cooperate in 2nd, and 4 = defect in both games.
partnerchoice = the choice of the player's matched partnet in that period
partner - the player selected as partner for the 30 periods
player - player's ID
raffle - to decide final payment
cond - conditions: "Isolated" or "Linked"
session - session ID
TimeDecision
FinalPay - defined by the payoff given for one randomly selected period
受试者在"隔离(Isolated)"或"关联(Linked)"两种实验条件下完成2轮博弈。
变量说明:
Period:每轮博弈包含30个回合。在隔离条件下,受试者在每个回合中依次参与博弈1与博弈2。
Subject:实验场次内的受试者编号。
Group:组别编号。
choice:受试者在单个回合中的决策。隔离条件下:取值为0/1,其中1代表合作;关联条件下:1代表两轮博弈均合作,2代表首轮合作、次轮背叛,3代表首轮背叛、次轮合作,4代表两轮博弈均背叛。
partnerchoice:该回合中与受试者配对的搭档的决策。
partner:该轮30个回合中被选定为搭档的受试者。
player:受试者自身的编号。
raffle:用于确定最终报酬的抽奖机制。
cond:实验条件,分为"隔离(Isolated)"与"关联(Linked)"。
session:实验场次编号。
TimeDecision:决策时间。
FinalPay:由随机抽取的一个回合的报酬所确定的最终报酬。
创建时间:
2019-03-02



