hellorobot
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https://researchdata.edu.au/hellorobot/3391785
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BACKGROUND hellozoo exploits the behavioural changes and personalisation smart phones have propagated in popular culture. The work seeks to personalise the device into a form for play - allowing face changing and characterisations of robots. It is a practical expression relating to the research of Larissa Hjorth, specifically "Odours of Mobility" (Journal of Intercultural Studies 2005). This work contributes to the collection of statistical data relevant to research in market and audience behaviour and popularity of content. This data will inform research and publications exploring these factors within the App markets. Inspired by the phenomena of Sanrio's 'Hello Kitty', hellozoo presents cute cartoon animal faces for children to play with. The completed work was reviewed and published by Apple Inc. in January 2013 and Amazon Inc. in October 2013.
CONTRIBUTION This work contributes to the collection of statistical data relevant to research in market and audience behaviour and popularity of content. This data will inform planned publications exploring these factors within the App markets for devices. The aim of this work is to enable Lycette & Lycette to further develop a concept proven in an earlier publication. That concept used video footage of actors mouths to simulate peoples emotive facial responses. The user could then display these on their smart phone and hold over their own mouth.
SIGNIFICANCE This work was awarded the Game of the Month, September 2013 by GameSalad.com and rated in the Top 20 GameSalad Apps to be awarded a publishing incentive from GameSalad of $500.00.
This work has achieved thousands of downloads globally. It achieved its highest ranking on the Apple iTunes store of 618 in the Entertainment category in France for downloads in January 2013.
Within the Amazon store it has ranked within the top 200 Entertainments apps in Spain, Italy, France & Germany (see attachments).
BACKGROUND hellozoo借助智能手机在流行文化中传播的行为变化与个性化趋势开展研究。该研究旨在将设备个性化为娱乐形式——支持面部变换与机器人角色塑造。它是与Larissa Hjorth的研究(尤其是《移动的气味》,《跨文化研究期刊》2005年)相关的实践表达。该研究有助于收集与市场及受众行为研究、内容受欢迎程度相关的统计数据,这些数据将为探索应用市场内上述因素的研究及出版物提供参考。受三丽鸥(Sanrio)“Hello Kitty”现象的启发,hellozoo为儿童提供了可爱的卡通动物面孔以供玩耍。该成品于2013年1月通过苹果公司(Apple Inc.)审核并发布,2013年10月通过亚马逊公司(Amazon Inc.)审核并发布。
CONTRIBUTION 该研究有助于收集与市场及受众行为研究、内容受欢迎程度相关的统计数据,这些数据将为探索设备应用市场内上述因素的计划出版物提供参考。该研究的目标是助力Lycette & Lycette进一步开发其早期出版物中已验证的概念。该概念利用演员嘴巴的视频片段模拟人类的情感面部反应,用户可在智能手机上显示这些反应并将其覆盖在自己的嘴巴上。
SIGNIFICANCE 该研究获GameSalad.com评为2013年9月月度游戏,并跻身GameSalad应用前20名,获得GameSalad提供的500美元发布奖励。该研究在全球范围内的下载量已达数千次。2013年1月,它在法国苹果iTunes商店娱乐类下载排名中达到最高第618位。在亚马逊商店中,它在西班牙、意大利、法国及德国的娱乐类应用排名中进入前200名(详见附件)。
提供机构:
RMIT University, Australia



