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Embodiment in Virtual Reality. The Body, thought, present and felt in the space of virtuality

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jmartinho.net2025-01-21 收录
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Virtual reality (VR) has been a prominent idea for exploring new worlds beyond the physical, and in recent decades, it has evolved in many aspects. The notion of immersion and the sense of presence in VR gained new definitions as technological advances took place. However, even today, we can question whether the degrees of immersion achieved through this technology are profound and felt. A fundamental aspect is the sense of embodiment in the virtual space. To what extent do we feel embodied in virtual environments? In this publication, the authors present works that challenge and question the embodiment sensation in VR, specifically in the artistic aspect. They present initial reflections about embodiment in virtuality and analyze the technologies adopted in creating interactive artworks prepared for galleries and theater stage, questioning the sensations caused by the visual embodiment in virtual reality under the perspective of both the audience and the performer.

虚拟现实(VR)作为探索超越物质世界的新兴理念,一直占据着显著地位。在过去的几十年里,虚拟现实在诸多方面经历了显著的发展。沉浸感和在场感这一概念在技术进步的推动下获得了新的定义。然而,即便在今日,我们仍可质疑通过这项技术实现的沉浸程度是否深刻且能为人所感知。其中,虚拟空间中的具身感是一个根本性的问题。我们能在多大程度上在虚拟环境中感受到具身?在本研究中,作者们呈现了一系列挑战并质疑虚拟现实中的具身感的作品,特别是在艺术层面。他们对虚拟性中的具身感进行了初步反思,并分析了用于画廊和剧院舞台的互动艺术作品的创作所采用的技术,从观众和表演者的视角出发,质疑了视觉具身感在虚拟现实中所引发的感受。
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