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Data to produce the results of the publication: “Reducing the Soleus Stretch Reflex with Conditioning: Exploring Game- and Impedance-based Biofeedback”

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Mendeley Data2024-06-29 更新2024-06-27 收录
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https://data.4tu.nl/articles/_/16587095/1
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资源简介:
The work presents the exploration of the feasibility of two forms of biofeedback to obtain a within-session reduction of the Soleus stretch reflex with conditioning. First, we explored the feasibility of gamification and second, the feasibility of combined game- and impedance-based biofeedback. In short, we showed feasibility of EMG-, game-based biofeedback within the operant conditioning paradigm, which calls for further research on gamification of conditioning paradigms to obtain improved participant motivation and engagement, while achieving long-term conditioning effects. Contrarily, the use of impedance-, game-based biofeedback did not result in a feasible conditioning paradigm, thus the time-intensiveness and slow learning curve of the conditioning paradigm remain an open challenge.

本研究探讨了两种生物反馈(biofeedback)形式在条件化训练中实现单次会话内比目鱼肌(Soleus)牵张反射减弱的可行性。其一,我们探究了游戏化(gamification)生物反馈的可行性;其二,我们探究了游戏与基于阻抗(impedance)的生物反馈相结合方案的可行性。简而言之,我们证实了基于肌电图(EMG)的游戏化生物反馈在操作条件反射范式中的可行性,该研究呼吁针对条件化范式的游戏化开展进一步研究,以在实现长期条件化效果的同时,提升受试者的动机与参与度。与之相反,基于阻抗的游戏化生物反馈方案未能形成可行的条件化范式,因此该范式耗时冗长、学习曲线平缓的问题仍是一项尚未解决的开放性挑战。
创建时间:
2023-06-28
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