遇见数据集

SignQuest Study Dataset: An Entertainment-First Role-Playing Game for Introducing Indonesian Sign Language to Hearing Audiences

收藏
Zenodo2026-04-25 更新2026-05-26 收录
官方服务:

资源简介:

This dataset accompanies a study evaluating SignQuest, a turn-based role-playing game in which Indonesian Sign Language (BISINDO) gestures, captured by a standard webcam, serve as the primary combat input. The game is designed as an inclusion-oriented introduction to BISINDO for hearing audiences, not as a primary instructional tool for the d/Deaf community. The dataset contains anonymized responses to a post-session player-experience questionnaire (47 participants, 20 Likert items adapted from MEEGA+ plus 3 open-ended questions) and an in-session recall assessment of 10 BISINDO letters (52 raw records; 46 with valid scores used in the accompanying paper's analysis). All participants were hearing university-affiliated individuals with no prior BISINDO knowledge, pre-screened during recruitment. The workbook contains six sheets: README, Codebook, Questionnaire_Original (Indonesian), Questionnaire_Translated (English), RecallTest_Original (Indonesian), and RecallTest_Translated (English). All personally identifying information has been replaced with the literal token <REMOVED>. Anonymous Participant IDs (P01-P47) link records across the questionnaire and recall sheets. Translations were prepared by the depositor and are intended to make the dataset accessible to non-Indonesian-reading researchers; the original Indonesian text remains the authoritative source for thematic analysis or quotation in published research. Data was collected at Universitas Sumatera Utara in accordance with the institution's ethical standards for research involving human participants.

提供机构:
Zenodo
创建时间:
2026-04-25
二维码
社区交流群
二维码
科研交流群
商业服务