connect-4游戏数据集
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This database contains all legal 8-ply positions in the game of connect-4 in which neither player has won yet, and in which the next move is not forced. x is the first player; o the second. The outcome class is the game theoretical value for the first player. Attribute Information: Attribute Information: (x=player x has taken, o=player o has taken, b=blank) The board is numbered like: 6 . . . . . . . 5 . . . . . . . 4 . . . . . . . 3 . . . . . . . 2 . . . . . . . 1 . . . . . . . a b c d e f g 1. a1: {x,o,b} 2. a2: {x,o,b} 3. a3: {x,o,b} 4. a4: {x,o,b} 5. a5: {x,o,b} 6. a6: {x,o,b} 7. b1: {x,o,b} 8. b2: {x,o,b} 9. b3: {x,o,b} 10. b4: {x,o,b} 11. b5: {x,o,b} 12. b6: {x,o,b} 13. c1: {x,o,b} 14. c2: {x,o,b} 15. c3: {x,o,b} 16. c4: {x,o,b} 17. c5: {x,o,b} 18. c6: {x,o,b} 19. d1: {x,o,b} 20. d2: {x,o,b} 21. d3: {x,o,b} 22. d4: {x,o,b} 23. d5: {x,o,b} 24. d6: {x,o,b} 25. e1: {x,o,b} 26. e2: {x,o,b} 27. e3: {x,o,b} 28. e4: {x,o,b} 29. e5: {x,o,b} 30. e6: {x,o,b} 31. f1: {x,o,b} 32. f2: {x,o,b} 33. f3: {x,o,b} 34. f4: {x,o,b} 35. f5: {x,o,b} 36. f6: {x,o,b} 37. g1: {x,o,b} 38. g2: {x,o,b} 39. g3: {x,o,b} 40. g4: {x,o,b} 41. g5: {x,o,b} 42. g6: {x,o,b} 43. Class: {win,loss,draw} Relevant Papers: N/A Papers That Cite This Data Set1: Alan Burton and Paul H J Kelly. Performance Prediction of Paging Workloads Using Lightweight Tracing. IPDPS. 2003. [View Context]. Shi Zhong and Weiyu Tang and Taghi M. Khoshgoftaar. Boosted Noise Filters for Identifying Mislabeled Data. Department of Computer Science and Engineering Florida Atlantic University. [View Context]. Citation Request: Please refer to the Machine Learning Repository's citation policy Original Owners of Database: John Tromp (tromp '@' cwi.nl) Donor: John Tromp (tromp '@' cwi.nl)
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