five

Digitalt dilemma

收藏
DataCite Commons2020-07-28 更新2024-07-03 收录
下载链接:
https://journals.aau.dk/index.php/ak/article/view/2762
下载链接
链接失效反馈
官方服务:
资源简介:
Museum visits have been an integral part of the Danish culture of leisure for more than a century. Objects representing the past have been displayed for the purpose of education and national and regional identity building. More recently, focus has shifted towards the goals of the experience economy, raising curiosity and excitement on behalf of the spectator. In fact the former spectator is now an active participant in modern museum curation, and in particular this has come by through the advent of the digital era. Investigating the exhibition, Tro & Overtro at the Sæby Museum, this article explores the way in which a partly digital exhibition interacts with its audience. This interactive museum experience is investigated using interviews, document based analysis and participatory observation. Results reveal that the exhibit, over all had a strong appeal to schoolchildren, while the more mature museumgoers became somewhat alienated from the digital aspects of the exhibit.
提供机构:
Akademisk kvarter <span style="color: #92c46a;"><b>|</b></span> <span style="color: #777;">Academic Quarter</span>
创建时间:
2019-01-29
5,000+
优质数据集
54 个
任务类型
进入经典数据集
二维码
社区交流群

面向社区/商业的数据集话题

二维码
科研交流群

面向高校/科研机构的开源数据集话题

数据驱动未来

携手共赢发展

商业合作