[GAS 2022] Software Project Management Anti-Patterns for Video Game Development
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This dataset contains an analysis of 440 project management problems described in game postmortems from gamedeveloper.com (formerly Gamasutra). We grouped these problems into candidate anti-patterns, an then we link these candidates with anti-patterns documented in the Software Engineering literature. Specifically, we aim to answer the following research question how video game anti-pattern fits into the software anti-patterns literature?
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2022-01-07



