Trends in television and computer/videogame use and total screen time in high school students from Caruaru city, Pernambuco, Brazil: A repeated panel study between 2007 and 2012
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https://figshare.com/articles/dataset/Trends_in_television_and_computer_videogame_use_and_total_screen_time_in_high_school_students_from_Caruaru_city_Pernambuco_Brazil_A_repeated_panel_study_between_2007_and_2012/5772504
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Abstract Aim: to analyze the pattern and trends of use of screen-based devices and associated factors from two surveys conducted on public high school students in Caruaru-PE. Methods: two representative school-based cross-sectional surveys conducted in 2007 (n=600) and 2012 (n=715) on high school students (15-20 years old). The time of exposure to television (TV) and computer/videogames PC/VG was obtained through a validated questionnaire, and ≥3 hours/day was considered as being excessive exposure. The independent variables were socioeconomic status, school related, and physical activity. Crude and adjusted binary logistic regression were employed to examine the factors associated with screen time. The statistical significance was set at p
创建时间:
2018-01-01



