RAGE - Data Evaluation Watercooler pilot 2
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https://zenodo.org/record/2564931
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General description: Data from the second Evaluation of the Watercooler game - pilot round 2
Topic
ACM CSS 2012: Human-centered computing - Human computer interaction (HCI) - User studies
PsycINFO Classification: 3530 Curriculum & Programs & Teaching Methods
Name entitites
Organizational information: Hull College of Further Education, supported by Graz University of Technology
Geographical information: United Kingdom
Time information: 2018
Types: Excel
RAGCS target group:target groups - demand side - end users - adults - college
Evaluation dimensions
Evaluation object: Watercooler game
Methodology/design: Pre-post test design
Evaluation variables: groupwork skills, usability, enjoyment, usefulness, flow
Instruments: Groupwork Skills Questionnari - GSQ (Cumming, Woodcock, Sooley, Holland & Burns, 2014); Game User Experience Satisfaction Scale - GUESS (Phan, Keebler, & Chaparro, 2016), subscales Usability/Playability and Enjoyment; Intrinsic Motivation Inventory - IMI (Ryan, 1982), subscale Value/Usefulness; Flow Short Scale - FSS (Rheinberg et al., 2003)
Knowledge/skill elements
RAGCS skills: affective skills - interpersonal; affectiv skills - internalising values, responding to phenomena, receiving phenomena
ESCO skills: teamwork principles (http://data.europa.eu/esco/skill/a5b0cd5c-e13a-4ab3-8d93-4d242adcfb01I); communication principles (http://data.europa.eu/esco/skill/fe30a4b0-1a99-4fc7-afff-b162b8c834ba); plan teamwork (http://data.europa.eu/esco/skill/75e48971-3242-4ea5-a1ba-4deec48ad41c); work in teams (http://data.europa.eu/esco/skill/60c78287-22eb-4103-9c8c-28deaa460da0)
Relationships: D8.4 Second RAGE Evaluation Report
Related dataset: 10.5281/zenodo.2577070
创建时间:
2020-01-24



