Island of the Goddess
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Modelled in Blender. Textured in Aseprite. I wanted to make a pixelated environment and was heavily inspired by the Greek island of Symi. The colorful houses and verticality seemed perfect for a small environmental Blender project. Pixel textures lend themselves well to blocky objects and so organic objects like trees and clouds proved an interesting but fun challenge. I'm most happy with the wee boats and acropolis mural. I found filling out a large environment the most challenging part of this project and but this can be helped by such techniques like painting objects onto the environment instead of manual placement (although some tweaking is always required). Source: Objaverse 1.0 / Sketchfab
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Zenodo创建时间:
2023-12-28



