The dataset used in this paper is a set of procedurally generated rules for a narrative puzzle game. The rules are designed to adapt to the player's behavior and difficulty level.
When and why do banking crises occur? Banking crises properly defined consist either of panics or waves of costly bank failures. These phenomena were rare historically compared to the present. A histo
This thesis locates itself at the historical juncture of the game’s platformization and the field of players, aiming to investigate the dynamic interaction between game platforms and players in genera