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A comparison of a gamified and standard stop signal task using smokers and non-smokers

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DataCite Commons2020-08-03 更新2025-04-17 收录
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Traditional computerised cognitive tests can be time consuming and unengaging. New versions of these tasks are being developed that incorporate game-like elements to provide a more engaging experience. This study compared a traditional and a "gamified" stop-signal task in groups of smokers and non-smokers.

提供机构:
University of Bristol
创建时间:
2015-07-31
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