THE CHEMICAL CLOUD
收藏Mendeley Data2023-09-19 更新2024-06-27 收录
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http://proceedings.elseconference.eu/index.php?paper=9cbfa45dc1e53700338384bbec97f79d
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The present paper contains the presentation of a new adventure educational game targeting Environmental Chemistry students. The game is supposed to attract students towards discovering the applications of Mathematics wrapped in a youth-friendly and exciting fictional environment. The game is conceived in such a way that by playing it the students' comprehension of Mathematical notions pertaining to the Environmental Chemistry field is verified and tested. All the components (the scenario, the mission, the artifacts and the game's levels) are designed to prepare the students for recognizing possible statistical models to be used in observing, analyzing and deciding for the best politics to be used against real-life environmental destruction. Actually the game is designed to be attractive and captivating by its own rules and this was achieved by creating the components with advanced 3d technology such as Autodesk 3ds Max and Smith Micro Poser, while the game engine uses the powerful engine of Unity 3d. The main objective of our work is to use game strategies to teach students from Environmental Chemistry how to integrate the Mathematical notions taught during the first and second university year into their daily work and, even more important, how to modify and adapt theoretical models to real day problems in such a way that the analysis of the results should contribute to the actual change of input data. In fact, the game shows students how to use the strong Monte Carlo method for modifying input data. This form of test and evaluation is intended to improve students' capacity to move from theory to practice and vice versa.
创建时间:
2023-09-19



