遇见数据集

Questionnaire Data on NPC Information Cards in a Foguang Temple VR Serious Game: A Between-Subjects User Study

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Zenodo2026-05-18 更新2026-05-26 收录
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This dataset contains quantitative questionnaire data from a between-subjects user study (N = 34) conducted in a custom-developed Foguang Temple VR serious game. The study compared two design conditions—with and without NPC information cards for historical characters—on cognitive and physiological load, learning outcomes, and user experience. The dataset includes processed pre- and post-test responses from both groups, covering standardized scales (CSQ-VR, NASA-TLX, SAM, GEQ, IPQ, IMI, SUS) and self-designed measures (PMM and custom items). Nominal variables are coded, with labels and definitions documented in the data file. Data have been de-identified: only demographic and background variables are retained for analysis; no direct identifiers are included. For inquiries, please contact the corresponding author.

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Zenodo
创建时间:
2026-05-18
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