Bioelectrical signals use in videogames for evaluation purposes
收藏IEEE2026-04-17 收录
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This dataset contains information about published papers on how biological signals (ECG, EEG, EDA and MG + eye-tracking) are being used and collected in the field of video games. This dataset reflects the information published including the choice of signals, the devices used to collect them (e.g., wearables), the purposes for which they are collected, and the main results reported from their use.



