Case study Free The Listening Mutant! - dataset
收藏4TU.ResearchData2024-07-30 更新2026-04-23 收录
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https://data.4tu.nl/datasets/74941a2a-1b1c-44c5-92d2-25ab49317c86/1
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资源简介:
The case study with the game <em>Free The Listening Mutant!</em> was conducted as part of the GAMPSISS project, funded by The Dutch Research Council (NWO). For the study, two surveys were designed and analyzed (one pre-game and one post-game survey). The surveys included items to measure participants' perception of their listening skills and their listening attitude before and after playing the game. The post-game survey also measured participants' game experience and some other possible game effects. The survey results are used for the dissertation <em>Game Design for a Sustainable Society</em> (Delft University of Technology).The dataset contains:Survey items of the two surveys as they have been entered into Qualtrics (TM) [PDF]Raw answers to the survey items, pre-and post-game measurements (fully anonymized) [CSV]readme.text with this content
本案例研究以游戏《Free The Listening Mutant!》为研究对象,属于荷兰研究委员会(NWO)资助的GAMPSISS项目的一部分。本次研究设计并分析了两份问卷,分别为游戏前问卷与游戏后问卷。两份问卷均设置了测量题目,用于评估参与者在游玩游戏前后对自身听力技能的认知及听力态度。其中,游戏后问卷还额外测量了参与者的游戏体验及其他潜在的游戏影响。本次问卷的研究结果被应用于代尔夫特理工大学的学位论文《面向可持续社会的游戏设计》(Game Design for a Sustainable Society)。
本数据集包含以下内容:
1. 已录入Qualtrics™的两份问卷题目(PDF格式)
2. 问卷题目的原始作答数据,涵盖游戏前与游戏后的测量结果(已完全匿名化,CSV格式)
3. 包含本说明内容的readme.text文件
创建时间:
2024-07-30



