Object-oriented design patterns in Fortran 90/95: mazev1, mazev2 and mazev3
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Abstract
This paper discusses the concept, application, and usefulness of software design patterns for scientific programming in Fortran 90/95. An example from the discipline of object-oriented design patterns, that of a game based on navigation through a maze, is used to describe how some important patterns can be implemented in Fortran 90/95 and how the progressive introduction of design patterns can usefully restructure Fortran software as it evolves. This example is complemented by a discussion of...
Title of program: mazev1, mazev2, mazev3
Catalogue Id: AEAI_v1_0
Nature of problem
A sequence of programs which demonstrate the use of object oriented design patterns for the restructuring of Fortran 90/95 software. The programs implement a simple maze game similar to that described in [1].
Versions of this program held in the CPC repository in Mendeley Data
AEAI_v1_0; mazev1, mazev2, mazev3; 10.1016/j.cpc.2007.11.013
This program has been imported from the CPC Program Library held at Queen's University Belfast (1969-2019)
创建时间:
2008-04-15



