This is an anonymised data set from a game-based learning experiment performed in 2019. In the experiment, the effect of playing a business game called Re-Organise on learning about circular business
This data constitutes stage 3 of 3 stages of data collection for a doctor of professional studies research higher degree. These recordings and transcripts contain the online workshops conducted to: 1.
This data constitutes stage 3 of 3 stages of data collection for a doctor of professional studies research higher degree. These recordings and transcripts contain the online workshops conducted to: 1.
Abstract: Combining games with mobile devices can promote learning opportunities at the learners' fingertips and enable ubiquitous learning experiences. As teachers increasingly assign games to reinfo