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Embodiment in Virtual Reality. The Body, thought, present and felt in the space of virtuality

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jmartinho.net2025-01-21 收录
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Virtual reality (VR) has been a prominent idea for exploring new worlds beyond the physical, and in recent decades, it has evolved in many aspects. The notion of immersion and the sense of presence in VR gained new definitions as technological advances took place. However, even today, we can question whether the degrees of immersion achieved through this technology are profound and felt. A fundamental aspect is the sense of embodiment in the virtual space. To what extent do we feel embodied in virtual environments? In this publication, the authors present works that challenge and question the embodiment sensation in VR, specifically in the artistic aspect. They present initial reflections about embodiment in virtuality and analyze the technologies adopted in creating interactive artworks prepared for galleries and theater stage, questioning the sensations caused by the visual embodiment in virtual reality under the perspective of both the audience and the performer.

虚拟现实(VR)作为探索超越物质世界的显著理念,近年来在诸多方面经历了显著的演变。随着技术的不断进步,沉浸感和在场感这一概念在VR中获得了新的定义。然而,即便在今天,我们仍可质疑通过这一技术实现的沉浸程度是否深刻且令人感受到。其中,虚拟空间中的具身感是一个根本性的问题。我们在何种程度上感受到在虚拟环境中的具身?在本研究中,作者们展示了挑战并质疑VR中具身感的作品,尤其是从艺术角度出发。他们对于虚拟现实中的具身感进行了初步的反思,并分析了用于艺术画廊和剧院舞台的交互式艺术作品的创作所采用的技术,从观众和表演者的视角出发,对虚拟现实中的视觉具身感所引起的感官体验进行了探讨。
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