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elementrobotics/lunarsim-shoemaker-traverse-100m-v1

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Hugging Face2026-03-26 更新2026-03-29 收录
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--- license: cc0-1.0 task_categories: - object-detection - image-segmentation - depth-estimation tags: - lunar - synthetic - robotics - COCO - Isaac-Sim - rover pretty_name: LunarSim Rover Traverse Synthetic Dataset V1 --- # LunarSim Rover Traverse Synthetic Dataset V1 ## Overview Synthetic lunar surface dataset generated using [LunarSim](https://elementrobotics.space), an NVIDIA Isaac Sim-based lunar environment simulator. Images simulate a forward-facing rover camera traversing terrain near the Shoemaker crater at the lunar south pole. The dataset includes RGB images, depth maps, semantic/instance segmentation masks, shadow masks, and COCO-format rock detection annotations. ## Generation - **Simulator**: LunarSim (NVIDIA Isaac Sim 4.5.0) - **Terrain**: Shoemaker crater DEM (5m/pixel native, upscaled to 0.1m) - **Location**: Lunar south pole (-87.18° lat, 62.84° lon) - **Terrain features**: Upscaled from LRO DEM, sub-5m craters added based on DSNE and Lunar Sourcebook distributions, rock distribution using Apollo rock models and DSNE data - **Traverse distance**: 100.0 m - **Rover speed**: 0.25 m/s - **Camera frame rate**: 5.0 Hz - **Number of frames**: 2000 - **Frame spacing**: 0.05 m - **Duration**: 400.0 s ## Camera Configuration - **Resolution**: 1920 x 1080 px - **Height above ground**: 0.3 m - **Pitch offset**: 15.0° below ground-parallel - **Focal length**: 24.0 mm - **F-stop**: 0.0 (pinhole) - **Clipping range**: 0.01–15.0 m - **Ground plane estimation**: Least-squares plane fit over 0.5m x 0.5m rover footprint - **Orientation**: Forward along direction of travel, pitched down from local ground plane ## Directory Structure ``` ├── images/ RGB frames (PNG, uint8) ├── depth/ Depth maps (PNG, uint16, values in millimetres) ├── segmentation/ Semantic masks (PNG, uint8: 0=void, 1=rock, 2=terrain, 3=shadow) ├── instance/ Instance ID maps (PNG, uint16) ├── shadow/ Binary shadow masks (PNG, 0=lit, 255=shadow) ├── annotations.json COCO-format annotations ├── cam_poses.csv Per-frame camera poses (x,y,z,qw,qx,qy,qz) ├── frame_poses.csv Per-frame metadata (frame_id, x, y, theta_deg, lat, lon) ├── dataset_info.json Full generation configuration and parameters └── README.md This file ``` ## Annotation Format - **Format**: COCO object detection with instance segmentation - **Categories**: `rock` (id 1), `terrain` (id 2) - **Bounding boxes**: `[x, y, width, height]` in pixel coordinates - **Instance segmentation**: RLE-encoded binary masks - **Per-image metadata**: `camera_position [x,y,z]` and `camera_orientation [qw,qx,qy,qz]` - **Filtering**: Annotations filtered by minimum area (0.005%), maximum occlusion (0.95), and minimum brightness (0.005) ## Coordinate Systems | Reference | Local (m) | Projected (m) | Lunar Lat/Lon | |-----------|-----------|----------------|---------------| | SW corner | (0, 0) | (75950, 38950) | -87.186°, 62.850° | | Centre | (50, 50) | (76000, 39000) | -87.184°, 62.835° | | NE corner | (100, 100) | (76050, 39050) | -87.181°, 62.821° | Projection: South-pole polar stereographic (Moon sphere R=1,737,400 m) ## Use Cases - Rock detection and segmentation model training - Depth estimation from monocular lunar images - Shadow-aware terrain classification - Visual odometry and navigation algorithm development - Sim-to-real transfer learning for lunar rover perception ## Citation If you use this dataset, please cite: ```bibtex @misc{lunarsim_sdg_2025, title={LunarSim Rover Traverse Synthetic Dataset V1}, author={Element Robotics}, year={2025}, url={https://huggingface.co/datasets/elementrobotics/lunarsim-shoemaker-traverse-100m-v1} } ```
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