遇见数据集

Supporting data for “Development of an explanatory model of gaming disorder and implementation of the short-term strength-based cognitive behavioural therapy intervention for Chinese adolescents with gaming disorder symptoms”.

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DataCite Commons2022-06-30 更新2025-04-16 收录
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资源简介:

The dataset includes the data for the thesis “Development of an explanatory model of gaming disorder and implementation of the short-term strength-based cognitive behavioural therapy intervention for Chinese adolescents with gaming disorder symptoms”. It includes data from the randomized controlled trial examining the efficacy of short-term strength-based cognitive behavioural therapy intervention versus waitlist control for 77 Chinese adolescents with gaming disorder symptoms. Variables in the dataset include demographic information, assigned groups (intervention group/control group), gaming age, favourite genre of gaming (abbreviation: DG= desktop game; FG= fighting game; FPS= First-person shooter; RTS= Real-time strategy; MOBA= Multiplayer Online Battle Arena; MMORPG= Massively multiplayer online role-playing game; SSG= Sports Simulation Games), time spent on gaming, gaming disorder symptoms, gaming motivation, maladaptive gaming cognition, and comorbidity of gaming disorder including depression and anxiety.

提供机构:
HKU Data Repository
创建时间:
2022-06-30
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