遇见数据集

Motivating Students in Learning Management Systems Through Dynamically Adaptive Personalized Gamification - RE & Evaluation Datasets

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Zenodo2025-10-06 更新2026-05-26 收录
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This is the accompanying dataset for the Master's thesis Motivating Students in Learning Management Systems Through Dynamically Adaptive Personalized Gamification. The dataset can be split into two parts: Firstly, the requirements engineering dataset contains the results of an online questionnaire which we used to elicit requirements for our gamified system, as well as determine which motivational issues are common among students. The evaluation dataset contains the results of a user study which we conducted using a proof-of-concept implementation of our gamification system as part of the MEITREX learning platform (https://github.com/MEITREX). Please note that the results thus also contain participants' feedback regarding other parts of the MEITREX platform, which are not directly related to our gamification concept.The evaluation user study included a pre- and a post-experiment questionnaire, whose results have been combined into a single table. The questionnaire templates can also be found as part of the dataset in PDF format. Please note that one participant partially answered in German. The answers were translated to English as part of the dataset. The files also contain the python scripts which were used to generate the figures used in the thesis.

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Zenodo
创建时间:
2025-10-06
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