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Bunch Pressure Queue Theory (BPQT)

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Zenodo2026-07-28 更新2026-08-02 收录
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Bunch Pressure Queue Theory (BPQT) introduces behavioral aggression as a new independent scheduling dimension orthogonal to priority. The name derives from observing young soccer players surrounding the ball before learning positional strategy — aggressive players transmit pressure through the dense crowd, accelerating the entire group. The same phenomenon was independently observed in high-density boarding environments in China. Three simulation campaigns spanning 12,000+ independent runs establish three throughput mechanisms — attentiveness effect, pressure propagation, and the self-sorting effect — achieving 60% passive latency improvement through convergent random admission. Redis benchmark validation across 117 files and three independent runs of 200,000 operations confirms these mechanisms operate in production systems — throughput improves 16x at optimal pipeline depth. Provisional patent filed July 2026. Application No. 64/115,263. Simulation notebooks V1-V13 available on GitHub.

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2026-07-28
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