Code C# for chaos analysis of relativistic many-body systems with reactions
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Abstract
In this work we present a reaction module for "Chaos Many-Body Engine" (Grossu et al., 2010 [1]). Following our goal of creating a customizable, object oriented code library, the list of all possible reactions, including the corresponding properties (particle types, probability, cross section, particle lifetime, etc.), could be supplied as parameter, using a specific XML input file. Inspired by the Poincaré section, we propose also the "Clusterization Map", as a new intuitive analysis method ...
Title of program: Chaos Many-Body Engine v02
Catalogue Id: AEGH_v2_0
Nature of problem
Chaos analysis of three-dimensional, relativistic many-body systems with reactions.
Versions of this program held in the CPC repository in Mendeley Data
AEGH_v1_0; Chaos Many-Body Engine v01; 10.1016/j.cpc.2010.04.015
AEGH_v2_0; Chaos Many-Body Engine v02; 10.1016/j.cpc.2012.01.009
AEGH_v3_0; Chaos Many-Body Engine v03; 10.1016/j.cpc.2012.12.012
AEGH_v4_0; Chaos Many-Body Engine v04.1; 10.1016/j.cpc.2013.12.024
AEGH_v5_0; Chaos Many-Body Engine v05; 10.1016/j.cpc.2014.06.014
AEGH_v6_0; Chaos Many-Body Engine v06; 10.1016/j.cpc.2015.04.027
This program has been imported from the CPC Program Library held at Queen's University Belfast (1969-2018)
创建时间:
2012-04-01



