We performed four experiments to examine how different types of Load influence visual detection. Experiment 1 manipulated the retention time of the memory array while keeping the VWM load constant, re
This file contains gameplay data collected from 52 subjects who played a visual working memory game, employing three different difficulty adjustment methods. It also includes questionnaire data on the
We performed four experiments to examine how different types of Load influence visual detection. Experiment 1 manipulated the retention time of the memory array while keeping the VWM load constant, re