PEDAGOGICAL FOUNDATIONS FOR THE USE OF INTERACTIVE EDUCATIONAL TECHNOLOGIES IN DEVELOPING KEY COMPETENCIES OF 10TH–11TH GRADE STUDENTS THROUGH AN INTERDISCIPLINARY APPROACH
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This article explores the pedagogical foundations for the use of interactive educational technologies in developing the key competencies of 10th–11th grade students through an interdisciplinary approach. The study examines the role of the Cluster (Concept Mapping) method, didactic games, and other interactive teaching methods in enhancing students' cognitive activity, independent thinking, critical thinking, and the acquisition of interdisciplinary knowledge. It scientifically substantiates that integrating interactive educational technologies with interdisciplinary learning tasks creates favorable conditions for developing students' communicative competence, information literacy, problem-solving skills, creative thinking, and logical reasoning. The research findings demonstrate that the systematic application of interactive teaching methods increases students' learning motivation, improves educational effectiveness, and facilitates the successful implementation of a competency-based approach in educational practice.



