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Regressions of type of video game (neutral, only-violent, sexist-violent) on empathy for female violence victims when masculine beliefs is the mediator and participants’ gender and identification with the game character are the moderators.

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Figshare2016-04-14 更新2026-04-29 收录
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Regressions of type of video game (neutral, only-violent, sexist-violent) on empathy for female violence victims when masculine beliefs is the mediator and participants’ gender and identification with the game character are the moderators.

创建时间:
2016-04-14
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