lizhong323/LumiView
收藏Hugging Face2023-10-19 更新2024-03-04 收录
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资源简介:
# [LumiView: A Synthetic Object Centric Dataset with Multiple View and Lighting](xxxx)
[Zhong Li](https://sites.google.com/site/lizhong19900216)<sup>1</sup>,
[Liangchen Song](https://lsongx.github.io/)<sup>2</sup>,
[Zhang Chen](https://zhangchen8.github.io/)<sup>1</sup>,
Xiangyu Du<sup>1</sup>,
[Lele Chen](https://lelechen63.github.io/)<sup>1</sup>,
[Junsong Yuan](https://cse.buffalo.edu/~jsyuan/)<sup>2</sup>,
[Yi Xu](https://www.linkedin.com/in/yi-xu-42654823/)<sup>1</sup>,
<sup>1</sup>OPPO US Research Center, <sup>2</sup>University at Buffalo
<p align="center">
<img src='imgs/dataset_teaser.png' width="750"/>
</p>
# Introduction
> We used Blender’s physically based path tracer renderer and rendered 3 textured objects: `synthetic face`, `wood train`, and `face mask`. We set up 5 × 5 camera views on the front hemisphere, set 105 directional light sources around the full sphere, and render at a resolution of 800 × 800 pixels. Each camera differs by 10 degrees and each light source differs by 25 degrees on the sphere. Please download the dataset from this link: [BlenderData](xxxxx), and put them in the folder `data/BlenderData/`.
# Dataset structure
Each object has its own folder, and each folder contains the following files:
- `cam_data_label.npz`: camera parameters labeled in label['imgname'],label['intrinsic'] ,label['R_bcam'],w2c_T = label['T_bcam'],l_dirs = label['light_dir'], please refer to the github code[link](xxxxx) for more details.
- `xx_xx_xx_xx.png`: view and light index images.
```
root/
|-- FaceBase/
| |-- xx_xx_xx_xx.png # view and light index
| |-- cam_data_label.npz
|-- facecover/
|-- toytrain/
```
# Citation
```
@inproceedings{li2023relitneulf,
title={Relit-NeuLF: Efficient Novel View Synthesis with Neural 4D Light Field},
author={Li, Zhong, Song, Liangchen, Chen, Zhang, Du, Xiangyu, Chen, Lele, Yuan, Junsong, Xu, Yi},
booktitle={Proceedings of the 31th ACM International Conference on Multimedia},
year={2023}
}
```
提供机构:
lizhong323
原始信息汇总
LumiView: A Synthetic Object Centric Dataset with Multiple View and Lighting
简介
该数据集使用Blender的基于物理的路径追踪渲染器,渲染了三个纹理对象:合成面部、木制火车和面部口罩。在正面半球上设置了5×5的相机视角,并在全球周围设置了105个方向性光源,渲染分辨率为800×800像素。每个相机视角相差10度,每个光源相差25度。
数据集结构
每个对象有自己的文件夹,每个文件夹包含以下文件:
cam_data_label.npz:包含相机参数,标签在label[imgname]、label[intrinsic]、label[R_bcam]、w2c_T = label[T_bcam]、l_dirs = label[light_dir]中。更多细节请参考GitHub代码。xx_xx_xx_xx.png:视角和光源索引图像。
目录结构如下:
root/ |-- FaceBase/ | |-- xx_xx_xx_xx.png # 视角和光源索引 | |-- cam_data_label.npz |-- facecover/ |-- toytrain/
引用
@inproceedings{li2023relitneulf, title={Relit-NeuLF: Efficient Novel View Synthesis with Neural 4D Light Field}, author={Li, Zhong, Song, Liangchen, Chen, Zhang, Du, Xiangyu, Chen, Lele, Yuan, Junsong, Xu, Yi}, booktitle={Proceedings of the 31th ACM International Conference on Multimedia}, year={2023} }



