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lizhong323/LumiView

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Hugging Face2023-10-19 更新2024-03-04 收录
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https://hf-mirror.com/datasets/lizhong323/LumiView
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资源简介:
# [LumiView: A Synthetic Object Centric Dataset with Multiple View and Lighting](xxxx) [Zhong Li](https://sites.google.com/site/lizhong19900216)<sup>1</sup>, [Liangchen Song](https://lsongx.github.io/)<sup>2</sup>, [Zhang Chen](https://zhangchen8.github.io/)<sup>1</sup>, Xiangyu Du<sup>1</sup>, [Lele Chen](https://lelechen63.github.io/)<sup>1</sup>, [Junsong Yuan](https://cse.buffalo.edu/~jsyuan/)<sup>2</sup>, [Yi Xu](https://www.linkedin.com/in/yi-xu-42654823/)<sup>1</sup>, <sup>1</sup>OPPO US Research Center, <sup>2</sup>University at Buffalo <p align="center"> <img src='imgs/dataset_teaser.png' width="750"/> </p> # Introduction > We used Blender’s physically based path tracer renderer and rendered 3 textured objects: `synthetic face`, `wood train`, and `face mask`. We set up 5 × 5 camera views on the front hemisphere, set 105 directional light sources around the full sphere, and render at a resolution of 800 × 800 pixels. Each camera differs by 10 degrees and each light source differs by 25 degrees on the sphere. Please download the dataset from this link: [BlenderData](xxxxx), and put them in the folder `data/BlenderData/`. # Dataset structure Each object has its own folder, and each folder contains the following files: - `cam_data_label.npz`: camera parameters labeled in label['imgname'],label['intrinsic'] ,label['R_bcam'],w2c_T = label['T_bcam'],l_dirs = label['light_dir'], please refer to the github code[link](xxxxx) for more details. - `xx_xx_xx_xx.png`: view and light index images. ``` root/ |-- FaceBase/ | |-- xx_xx_xx_xx.png # view and light index | |-- cam_data_label.npz |-- facecover/ |-- toytrain/ ``` # Citation ``` @inproceedings{li2023relitneulf, title={Relit-NeuLF: Efficient Novel View Synthesis with Neural 4D Light Field}, author={Li, Zhong, Song, Liangchen, Chen, Zhang, Du, Xiangyu, Chen, Lele, Yuan, Junsong, Xu, Yi}, booktitle={Proceedings of the 31th ACM International Conference on Multimedia}, year={2023} } ```
提供机构:
lizhong323
原始信息汇总

LumiView: A Synthetic Object Centric Dataset with Multiple View and Lighting

简介

该数据集使用Blender的基于物理的路径追踪渲染器,渲染了三个纹理对象:合成面部木制火车面部口罩。在正面半球上设置了5×5的相机视角,并在全球周围设置了105个方向性光源,渲染分辨率为800×800像素。每个相机视角相差10度,每个光源相差25度。

数据集结构

每个对象有自己的文件夹,每个文件夹包含以下文件:

  • cam_data_label.npz:包含相机参数,标签在label[imgname]label[intrinsic]label[R_bcam]w2c_T = label[T_bcam]l_dirs = label[light_dir]中。更多细节请参考GitHub代码。
  • xx_xx_xx_xx.png:视角和光源索引图像。

目录结构如下:

root/ |-- FaceBase/ | |-- xx_xx_xx_xx.png # 视角和光源索引 | |-- cam_data_label.npz |-- facecover/ |-- toytrain/

引用

@inproceedings{li2023relitneulf, title={Relit-NeuLF: Efficient Novel View Synthesis with Neural 4D Light Field}, author={Li, Zhong, Song, Liangchen, Chen, Zhang, Du, Xiangyu, Chen, Lele, Yuan, Junsong, Xu, Yi}, booktitle={Proceedings of the 31th ACM International Conference on Multimedia}, year={2023} }

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