ABSTRACT This paper presents the results of descriptive documental research developed from the Management Report 2013 of a social sports program by the federal government, provided by the National Sec
The "TechMemory Game Workshop" is part of the set of workshops aimed to investigate creative learning with preschool children through storytelling and socioenactive interaction. This workshop is part
Data supporting Majewska and Vereen 2023: Using immersive virtual reality in an online biology course. Four sheets include: 'StudentRatingsWeeks' (sheet 1): student rating of weekly virtual reality ac