This article seeks to estimate variations in the effects of toxicity in competitive online video games by source and match outcome. To this end, we analyze proprietary data from the first-person actio
This article seeks to estimate variations in the effects of toxicity in competitive online video games by source and match outcome. To this end, we analyze proprietary data from the first-person actio
Notes: estimates are from ordinary least square regressions that include indicators for gender, job status, income level, educational attainment, relationship status, whether the respondent has childr
Notes: estimates are from ordinary least square regressions that include indicators for gender, job status, income level, educational attainment, relationship status, whether the respondent has childr