IPQ Igroup Presence Questionnaire responses for Virtual Reality Stimuli
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https://data.mendeley.com/datasets/77tdmnmnr2
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资源简介:
36 participants (14 female) aged between 19 to 26 (M=21.6, SD.166) responded to 14 items of Igroup Presence Questionnaire (T. Schubert, F. Friedmann, and H. Regenbrecht, 2001) after they engaged with 10 different VR applications through 12 sessions using an head mounted display system.
Two of the applications were evaluated twice, at the beginning and at the end of the study.
The applications were:
BD Back to Dinasour Island - CryTech
AFM Affected : The Manor - Fallen Planet Studios
IE I Expect You To Die - Schell Games
IM InMind - Luden.io / Nival
SE 08:46 - 846 Studios
AFC Affected : Carnival - Fallen Planet Studios
EV Evade
PL Pulse - Slick VR
DL Don't let go- Skydome Studios
GL G2A Land - G2A
The responses are taken through a 5-point Likert scale.
Negatively phrased items which are coded as [R] are already reverse coded in the provided dataset.
T. Schubert, F. Friedmann, and H. Regenbrecht, “The experience of presence: Factor analytic insights,” Presence Teleoperators Virtual Environ., vol. 10, no. 3, pp. 266–281, 2001.
创建时间:
2020-08-13



