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World-Space Selection Fields for Persistent Recolouring in Streamed Gaussian-Splat Tours

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Zenodo2026-09-25 更新2026-10-01 收录
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Persistent Recolouring in Gaussian-Splat Tours This repository contains the code and evidence for World-Space Selection Fields for Persistent Recolouring in Streamed Gaussian-Splat Tours. The code recolours selected 3D regions using boxes or voxel masks. The selection remains active as the viewer loads or replaces scene primitives, and disabling the edit restores the original appearance. Supplied files File Contents restyling-review-evidence-v2.zip Main implementation, Library experiments, historical Museum pilot, results, screenshots, and verification script. frozen-selection-diagnostic.zip Comparison between frozen primitive selections and world-space selections, including cached assets for offline scene replay. verification-supplement.zip Additional checks of results and images, a saved diagnostic replay, and the experiment-number mapping. World_Space_Selection_Fields_for_Persistent_Recolouring_in_Streamed_Gaussian_Splat_Tours.pdf Paper describing the method, experiments, results, and limitations. Main files inside the archives Paths below are relative to each extracted archive. Archive File or folder Purpose Main evidence source/restyle-browser.js Implements selection and recolouring in the browser. Main evidence source/verify-restyle.mjs Runs experiments and saves measurements and screenshots. Main evidence library/ Library results, CSV summaries, methods, and screenshots. Main evidence museum/ Earlier Museum experiment code and evidence. Main evidence verify.py Checks saved evidence; use --pixels for image checks. Diagnostic scripts/ Runs the frozen-selection comparison. Diagnostic records/, captures/, assets/ Results, screenshots, and cached scene data. Supplement verify-delivered.py Checks both original ZIPs and optionally a saved replay. Supplement experiment-map.csv Maps paper experiment numbers to archived identifiers. Supplement replay/, verification-report.json Saved replay evidence and verification report. Both experiment archives include runtime/ with the PlayCanvas engine and Node dependency lockfiles.

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Zenodo
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2026-09-25
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