遇见数据集

Data to produce the results of the publication: “Reducing the Soleus Stretch Reflex with Conditioning: Exploring Game- and Impedance-based Biofeedback”

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4TU.ResearchData2021-09-10 更新2026-04-23 收录
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The work presents the exploration of the feasibility of two forms of biofeedback to obtain a within-session reduction of the Soleus stretch reflex with conditioning. First, we explored the feasibility of gamification and second, the feasibility of combined game- and impedance-based biofeedback.<br>In short, we showed feasibility of EMG-, game-based biofeedback within the operant conditioning paradigm, which calls for further research on gamification of conditioning paradigms to obtain improved participant motivation and engagement, while achieving long-term conditioning effects. Contrarily, the use of impedance-, game-based biofeedback did not result in a feasible conditioning paradigm, thus the time-intensiveness and slow learning curve of the conditioning paradigm remain an open challenge.

本研究探索了两种生物反馈(biofeedback)形式的可行性,旨在通过条件化训练实现单次训练内比目鱼肌(Soleus)牵张反射的减弱。其一,我们探索了游戏化生物反馈的可行性;其二,我们探索了融合游戏与阻抗式生物反馈的可行性。 简言之,我们证实了在操作性条件反射范式下,基于肌电图(Electromyography, EMG)的游戏化生物反馈具备可行性。后续仍需针对条件反射范式的游戏化开展进一步研究,以在实现长期条件化训练效果的同时,提升受试者的参与动机与投入度。与之相反,采用基于阻抗的游戏化生物反馈并未构建出可行的条件反射范式,因此该条件反射范式所存在的耗时性与学习曲线平缓问题,仍是尚未解决的开放性挑战。

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2021-09-10
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