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INTEGRATING GAMIFIED APPS TO IMPROVE VOCABULARY RETENTION IN ESL CLASSROOMS

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Zenodo2025-12-18 更新2026-05-26 收录
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This article investigates the impact of gamified mobile applications on vocabulary acquisition and retention among 5th–6th grade ESL learners. The research findings presented in the article indicate that gamified tools enhance learners’ motivation, engagement, and cognitive processing, leading to improved long-term vocabulary retention. The study emphasizes that integrating gamification into ESL classrooms can effectively support vocabulary learning and foster active participation

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Zenodo
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2025-12-18
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