Perceived Value of Trading Card Game Consumers in Indonesia: A Market Segmentation Study of Gacha-Oriented, Gameplay-Oriented, and Collector-Oriented Players.
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Data result and data used for Perceived Value of Trading Card Game Consumers in Indonesia: A Market Segmentation Study of Gacha-Oriented, Gameplay-Oriented, and Collector-Oriented Players. by Kevin K. Furadi & Yosia F. Halim
创建时间:
2026-05-29



