Research Data for: Exploring Digital Game Addiction Tendencies Within the Context of Psychosocial and Neuroaffective Factors
收藏资源简介:
This dataset contains the primary research data for the manuscript titled Exploring Digital Game Addiction Tendencies Within the Context of Psychosocial and Neuroaffective Factors The dataset includes survey responses evaluating primary emotional systems (ANPS), self-discrepancy (Ideal vs. Actual Self), perceived social support, and digital gaming addiction. Files Included in this Repository: data_file.sav - Primary SPSS dataset containing participant responses. Variable names and labels are in Turkish. Dataset_README_Data_Dictionary.docx.pdf - Comprehensive English codebook and variable dictionary detailing all Turkish variable names, item groupings, scale coding, reverse-scored items, and composite score formulas. Measurement Instruments & Response Scales: Adult Digital Gaming Addiction Scale (YOBÖ): 31 items (0-4 Likert scale) Multidimensional Scale of Perceived Social Support (ÇBASDÖ): 12 items (1-7 Likert scale) Ideal and Actual Self-Concept Scale: 90 items (0-3 Likert scale) Brief Form of the Affective Neuroscience Personality Scales (BANPS / ASKÖ-KF): 33 items (1-5 Likert scale) All direct personal identifiers have been removed to ensure complete participant privacy and anonymity.



