five

DavidVivancos/NeuraxonLife2.5-100K-TimeSeries

收藏
Hugging Face2026-01-26 更新2026-03-29 收录
下载链接:
https://hf-mirror.com/datasets/DavidVivancos/NeuraxonLife2.5-100K-TimeSeries
下载链接
链接失效反馈
官方服务:
资源简介:
--- license: cc-by-sa-4.0 tags: - time-series - artificial-life - neural-networks - evolutionary-algorithms - reinforcement-learning - biology - simulation - neuraxon - Qubic - Aigarth pretty_name: Neuraxon Life 2.5 Deep Time Series size_categories: - 100M<n<1B --- # NeuraxonLife2.5-100K-DeepTimeSeries: Artificial Life Neuraxon Neural Network Simulation Deep Time Series Dataset ## Dataset Description The **NeuraxonLife 2.5 Deep Time Series Dataset** is a massive, comprehensive collection of simulation data from the Neuraxon Game of Life environment. It tracks the evolution of over **100,000 autonomous agents ("NxErs")** evolving biologically-plausible neural networks under survival pressures. This dataset represents a significant expansion over previous versions, featuring "Deep Time Series" exploration with over **279 million plasticity events** and high-resolution **per-agent time series** data. It is designed for validating the Neuraxon paper: *'A New Neural Growth & Computation Blueprint'* by David Vivancos https://www.vivancos.com/ & Dr. Jose Sanchez https://josesanchezgarcia.com/ for Qubic Science. https://qubic.org/ **Paper Reference:** [Neuraxon: A New Neural Growth & Computation Blueprint](https://www.researchgate.net/publication/397331336_Neuraxon) ## Dataset Summary This dataset provides granular insights into emergent neural computation in an artificial life setting. It covers 2,791 distinct simulation games involving complex neural phenomena. **Key Features:** * **Massive Scale:** Data from 2,791 games, tracking 100,828 unique agents (NxErs), over 10 independent Sessions with about 270+ Rounds each. * **Deep Plasticity:** Captures ~279 million synaptic plasticity events (LTP/LTD) and ~278 million associativity events. * **Multi-Scale Time Series:** * **Global:** Network-wide metrics per tick. * **Per-NxEr:** Individual agent metrics (energy, neurotransmitters, branching ratios) tracked over time (162 million rows). * **Evolutionary Lineage:** New `clan_history` and `hall_of_fame` tables tracking lineage merging and ancestral success. * **Neuromodulation:** Detailed tracking of Dopamine, Serotonin, Acetylcholine, and Norepinephrine dynamics and threshold modulations. **Processing Stats:** * **Games Processed:** 2,791 * **Total Neurons:** ~3.76 Million * **Total Synapses:** ~17 Million * **Total Event Rows:** >1 Billion combined events ## Supported Tasks * **Neural Dynamics Analysis:** Study phase coherence, branching ratios, and criticality over millions of ticks. * **Plasticity & Learning:** Analyze STDP, cooperative associativity, and synaptic weight evolution across fast, slow, and meta timescales. * **Evolutionary Biology:** Track clan formation, lineage survival, and the correlation between neural architecture and fitness. * **Neuromodulation Research:** Investigate how neurotransmitter gradients influence global network states and agent behavior. * **Behavioral Correlation:** Link input/output patterns (vision/movement) to internal neural states and survival outcomes. ## Dataset Structure The dataset consists of 28 interconnected Parquet tables. ```text / ├── games.parquet # Global game metadata and summary stats ├── nxers.parquet # Agent config, stats, and sensory setup ├── network_params.parquet # Hyperparameters and architecture per agent ├── neurons.parquet # Neuron snapshots (membrane potential, health) ├── synapses.parquet # Synaptic weights, types, and integrity ├── time_series.parquet # Global (Game-level) time series metrics ├── per_nxer_time_series.parquet # Individual (Agent-level) time series metrics (HUGE) ├── plasticity_events.parquet # LTP/LTD specific events ├── weight_evolution_events.parquet # Weight deltas across timescales ├── associativity_events.parquet # Cooperative LTP events ├── neuromodulator_events.parquet # Threshold crossing events ├── threshold_modulation_events.parquet # ACh/Autoreceptor threshold impacts ├── subthreshold_events.parquet # Near-threshold integration data ├── autoreceptor_events.parquet # Autoreceptor specific data ├── homeostatic_events.parquet # Homeostatic threshold adjustments ├── adaptive_threshold_events.parquet # Criticality adjustments ├── dendritic_events.parquet # Dendritic spikes and plateau potentials ├── phase_events.parquet # Phase coherence and reset events ├── spontaneous_events.parquet # Spontaneous firing logs ├── silent_synapse_events.parquet # Synapse activation/deactivation ├── nxer_events.parquet # Life events (Birth, Death, Mating) ├── clan_history.parquet # Lineage and clan merging history ├── hall_of_fame.parquet # Top ranked agents ├── io_patterns.parquet # Input/Output vectors ├── itu_fitness.parquet # ITU/Aigarth fitness tracking ├── synapse_neighbor_ids.parquet # Synaptic topology ├── neuron_state_history.parquet # Recent state buffers ├── nxer_visited_history.parquet # Spatial exploration history ├── foods.parquet # Food source locations ├── food_progress.parquet # Harvest trackers ├── world_grids.parquet # Terrain maps └── manifest.json # Dataset metadata ``` ## Data Tables Detail ### 1. Global & Agent Metadata * **games.parquet** (2,791 rows) * *Description:* High-level summary of every simulation run. * *Key Columns:* `game_id`, `round_number`, `total_ticks`, `peak_network_activity`, `average_branching_ratio`, `peak_dopamine`, `total_plasticity_events`, `clan_count`. * **nxers.parquet** (100,828 rows) * *Description:* Static data and final stats for every agent (NxEr) born. * *Key Columns:* `nxer_id`, `clan_id`, `generation`, `ancestors_count`, `stats_fitness_score`, `stats_temporal_sync_score`, `born_ts`, `died_ts`. * **network_params.parquet** (100,828 rows) * *Description:* The genomic/hyperparameter configuration for each agent's brain. * *Key Columns:* `num_hidden_neurons`, `connection_probability`, `learning_rate`, `stdp_window`, `dopamine_baseline`, `oscialltor_frequencies`, `plasticity_energy_cost`. * **hall_of_fame.parquet** (83,609 rows) * *Description:* Rankings of the top agents by various categories (Survival, Exploration, Efficiency). * *Key Columns:* `category`, `rank`, `name`, `ancestors_json`, `stats_fitness_score`. * **clan_history.parquet** (14,085,063 rows) * *Description:* Detailed tracking of clan formations, mergers, and active members. * *Key Columns:* `clan_id`, `members_count`, `merged_from_json`, `created_at_round`. ### 2. Time Series Data (Temporal) * **time_series.parquet** (8.5 Million rows) * *Description:* **Global** simulation metrics recorded every tick. * *Key Columns:* `tick`, `network_activity`, `branching_ratio`, `phase_coherence`, `total_energy`, `dopamine`, `serotonin`, `acetylcholine`, `norepinephrine`, `itu_mean_fitness`. * **per_nxer_time_series.parquet** (162.9 Million rows | ~20.9 GB) * *Description:* **Agent-level** metrics recorded every tick. This is the largest table, allowing deep analysis of individual lifespans. * *Key Columns:* `nxer_id`, `tick`, `alive`, `network_activity`, `total_energy`, `dopamine`, `mean_w_fast`, `mean_w_slow`, `fitness_score`. ### 3. Neural Structure (Snapshots) * **neurons.parquet** (3.76 Million rows) * *Description:* State snapshots of neurons (potential, health, adaptation). * **synapses.parquet** (17.0 Million rows) * *Description:* Synaptic connections, including weights (`w_fast`, `w_slow`, `w_meta`) and integrity. * **world_grids.parquet** (2,791 rows) * *Description:* The 2D terrain map for each game. ### 4. Event Logs (High Frequency) * **plasticity_events.parquet** (278.9 Million rows) * *Description:* Logs every LTP/LTD event. * *Columns:* `pre_id`, `post_id`, `delta_w`, `type`. * **associativity_events.parquet** (278.9 Million rows) * *Description:* Cooperative learning events where neighbor synapses assisted potentiation. * *Columns:* `own_delta_w`, `neighbor_contribution`, `amplification_factor`. * **weight_evolution_events.parquet** (279.1 Million rows) * *Description:* Tracking weight shifts across the three timescales (Fast, Slow, Meta). * **neuromodulator_events.parquet** (272.0 Million rows) * *Description:* Events where global modulators crossed affinity thresholds. * **subthreshold_events.parquet** (277.2 Million rows) * *Description:* Membrane potential integration dynamics before firing. * **threshold_modulation_events.parquet** (262.4 Million rows) * *Description:* Adjustments to firing thresholds via Acetylcholine or Autoreceptors. ## Paper Section Mapping The dataset is structured to support specific sections of the Neuraxon research paper. Use these field mappings for validation: | Paper Section | Relevant Columns / Tables | | :--- | :--- | | **1. Trinary Neuromodulation** | `dopamine`, `serotonin`, `acetylcholine`, `excitatory_fraction`, `inhibitory_fraction`, `neutral_fraction`, `threshold_modulation_by_ach` | | **2. Temporal Dynamics** | `oscillator_low/mid/high`, `temporal_sync`, `mean_phase_velocity`, `membrane_potential_mean` | | **3. Synaptic Computation** | `mean_w_fast`, `mean_w_slow`, `mean_w_meta`, `silent_synapse_count`, `ionotropic_contribution_mean` | | **4. Plasticity & Adaptation** | `ltp_rate`, `ltd_rate`, `associativity_event_count`, `mean_learning_rate_mod`, `plasticity_events` (table) | | **5. Complex Signaling** | `dendritic_spike_count`, `mean_plateau_potential`, `subthreshold_integration_count` | | **6. Self-Generated Activity** | `spontaneous_firing_count`, `mean_autocorrelation_window`, `mean_intrinsic_timescale` | | **7. Synchronization** | `phase_coherence`, `branching_ratio`, `cfc_low_mid`, `pac_theta_gamma` | | **8. Aigarth/ITU Evolution** | `itu_mean_fitness`, `itu_mutation_events`, `itu_pruning_events`, `clan_history` (table) | ## Usage ### Loading with Hugging Face Datasets ```python from datasets import load_dataset # Load specific tables to save memory (e.g., just the game metadata and global time series) dataset = load_dataset( "DavidVivancos/NeuraxonLife2.5-100K-TimeSeries", data_files={ "games": "games.parquet", "time_series": "time_series.parquet" } ) print(dataset['games'][0]) ``` ### Loading with Pandas ```python import pandas as pd # Load the global time series df_ts = pd.read_parquet("time_series.parquet") # Plot global network activity over time for a specific game game_id = df_ts['game_id'].iloc[0] subset = df_ts[df_ts['game_id'] == game_id] subset.plot(x='tick', y='network_activity') ``` ### Note on Large Tables The `per_nxer_time_series.parquet` (20GB+), `associativity_events.parquet`, and `plasticity_events.parquet` tables are very large. It is recommended to load these using streaming or by filtering for specific `game_id`s or `round_number`s if not using a distributed framework like Spark or Dask. ## Citation ```bibtex @dataset{NeuraxonLife2.5-TimeSeries, title={Neuraxon Game of Life 2.5 Research Dataset: Deep Time Series Exploration}, author={Vivancos, David and Sanchez, Jose}, year={2026}, publisher={Hugging Face}, version={2.5.0}, url={https://huggingface.co/datasets/DavidVivancos/NeuraxonLife2.5-100K-TimeSeries} } ``` ## Authors & Curators * **David Vivancos** / Artificiology Research - [Qubic Science](https://qubic.org/) * **Dr. Jose Sanchez** / UNIR - [Qubic Science](https://qubic.org/) **Contact:** For questions or issues, please open a GitHub issue at [https://github.com/DavidVivancos/Neuraxon](https://github.com/DavidVivancos/Neuraxon).
提供机构:
DavidVivancos
5,000+
优质数据集
54 个
任务类型
进入经典数据集
二维码
社区交流群

面向社区/商业的数据集话题

二维码
科研交流群

面向高校/科研机构的开源数据集话题

数据驱动未来

携手共赢发展

商业合作