Performance measurements expressed in the number of frame estimates per second for five data sets, rendered at pixels from a front, left and top view respectively. Scenes are lit with an environment l
This dataset contains the measured rendering times (in milliseconds) for all tested GPUs in the paper "Efficient Sphere Rendering Revisited". The timings have been measured in...
The data set contains performance data (mainly frame times) for rendering spherical glyphs and scalar fields on Xbox Series consoles, mobile game consoles and a reference PC...