ScatteringSplatting Dataset: Synthetic dataset for 3D reconstruction in scattering medium
收藏DataONE2025-04-10 更新2025-04-26 收录
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We create a synthetic dataset using Unreal Engine 5 to evaluate 3D reconstruction under scattering media like fog and underwater conditions. It includes two scenes—an outdoor foggy environment and a realistic underwater setting—with images captured from a hemispherical camera layout. Each scene provides separate training and evaluation views, and COLMAP is used to generate sparse reconstructions and ground-truth poses for benchmarking.
创建时间:
2025-04-11



