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Study 3: Second Language Learning Role-Play: Effects of Patient and Doctor Roles on Motivation and Competence

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DataCite Commons2025-10-23 更新2026-04-25 收录
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https://dataverse.nl/citation?persistentId=doi:10.34894/DB6OJ9
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<B>Summary of the Study:</B><BR> This study investigated whether <B>role-play in simulated medical consultations</B>, where students alternated between doctor and patient roles, influences <B>intrinsic motivation, relatedness</B>, and <B>competence</B> in learning <B>medical Dutch</B> as a second language (L2). It also explored whether playing the patient role adds educational value.<BR> • <B>Design</B>: Mixed-methods, one-group pretest–posttest design.<BR> • <B>Participants</B>: 15 third-year international medical students enrolled in a six-week Medical Dutch course.<BR> • <B>Procedure</B>:<BR> o Each session: 1.5 hours teaching + 0.5 hours peer role-play (doctor ↔ patient).<BR> o Over the course, each student acted six times as a doctor and six times as a patient.<BR> o Instruments:<BR>  <I>Intrinsic Motivation to Experience Stimulation (IMES)</I> scale.<BR>  <I>Basic Psychological Need Satisfaction</I>scale (relatedness, competence).<BR>  Peer-assessment checklist.<BR>  Final course grades.<BR>  <I>Semi-structured interviews</I> about patient role experiences .<BR> o Analysis: Wilcoxon signed-rank test (quantitative) and thematic analysis (qualitative).<BR> <B>Key Findings</B>:<BR> 1. <B>Quantitative results</B>:<BR> o IMES increased significantly post-course (Z = –2.35, p = .02).<BR> o Relatedness also increased significantly (Z = –2.11, p = .03).<BR> o Competence confirmed by self-perception, peer checklist, and grades .<BR> 2. <B>Qualitative themes (5)</B>:<BR> o <I>Motivational experience</I> – role-play created immersion and enjoyment.<BR> o <I>Supportive peer interaction</I> – collaboration and encouragement boosted learning.<BR> o <I>Role-play setup</I> – authenticity of scenarios enhanced realism and language application.<BR> o <I>Learning value of playing the patient</I> – students gained vocabulary, empathy, and communication strategies.<BR> o <I>Novel patient perspective on the doctor’s role</I> – acting as patients increased appreciation for clear, empathetic communication .<BR> 3. <B>Conclusion</B>:<BR> o Role-play enhanced <B>intrinsic motivation, relatedness, and competence</B>, supporting medical L2 learning.<BR> o The <B>patient role</B>, often overlooked, provided unique added value by offering perspective-taking, empathy, and insight into doctor–patient communication .<BR><BR>
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DataverseNL
创建时间:
2025-10-23
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