five

What constitutes experiences of autonomy in digital technology use? A (computational) scoping review through the lens of self-determination theory

收藏
osf.io2024-11-15 更新2025-03-26 收录
下载链接:
https://osf.io/t3dpj
下载链接
链接失效反馈
官方服务:
资源简介:
This is the OSF repository for the paper "What Constitutes Experiences of Autonomy in Digital Technology Use? A (Computational) Scoping Review through the Lens of Self-Determination Theory", published in Interacting with Computers: The use of digital communication technologies such as social media, mobile phones, instant messaging, or games, has been found to differentially satisfy and frustrate users’ need for autonomy. Consequently, such technology use can have differential and divergent effects, for example on users’ well-being and mental health. Through our (computational) scoping review of a very broad literature base, we find that many different research perspectives are involved in the study of what constitutes need-based experiences of autonomy in digital technology use. To advance the application of self-determination theory in human-computer interaction, communication research, and beyond, we seek to explain the complex relationship of technology use and individuals’ autonomy need experiences by integrating insights from these diverse perspectives. Based on the heterogenous and often weak theoretical basis within the investigated literature, we suggest that future research should differentiate between control as the central technology-centered (i.e., material) component and authenticity as the core user-centered (i.e., experiential) component, which together constitute experiences of autonomy need satisfaction in digital technology use. Furthermore, it should consider relevant contextual and situational boundary conditions, which can be derived from the reviewed literature.

本为OSF知识库中论文《数字技术使用中自主性体验的构成要素:基于自我决定理论的(计算)范围综述》的存储库。该论文发表于《人机交互:计算机》杂志。研究表明,诸如社交媒体、移动电话、即时通讯或游戏等数字通信技术的使用,在满足和挫败用户自主性需求方面存在差异。因此,此类技术使用可能产生差异性和分歧性的影响,例如对用户福祉和心理健康的影响。通过对广泛文献基础的(计算)范围综述,我们发现,许多不同的研究视角涉及对数字技术使用中基于需求的自主性体验构成要素的研究。为了推进自我决定理论在人与计算机交互、通信研究及其他领域的应用,我们旨在通过整合这些多元视角的洞见,阐释技术使用与个人自主性需求体验之间的复杂关系。鉴于所调查文献中异质且理论基础薄弱,我们建议未来的研究应区分控制作为以技术为中心(即物质)的核心要素和真实性作为以用户为中心(即体验)的核心要素,这两者共同构成了数字技术使用中自主性需求满足的体验。此外,还应考虑相关的情境和情境边界条件,这些条件可从综述的文献中得出。
提供机构:
osf.io
二维码
社区交流群
二维码
科研交流群
商业服务