Bench_2.0_isaac_1
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# Gen Bench 2.0 Isaac Fix This package contains the cleaned Scene 4 InternDataEngine / SimBox deliverable and the reproducible generation and validation code used to prepare it. ## Layout - `scene_4/`: task-ready four-room dataset. - `code/scene_pipeline/`: prompt-to-scene generation and InterData export pipeline. - `code/checkers/`: validation scripts for SimBox config, asset delivery format, and InterData scene stability. - `docs/`: short delivery and validation notes. ## Quick Checks Run from this directory: ```bash /root/autodl-tmp/envs/interndataengine/bin/python code/checkers/check_simbox_config.py /root/autodl-tmp/envs/interndataengine/bin/python code/checkers/check_asset_delivery.py /root/autodl-tmp/envs/interndataengine/bin/python code/checkers/check_interaction_layout.py ``` For physics/render validation: ```bash OMNI_KIT_ACCEPT_EULA=YES OMNI_KIT_ALLOW_ROOT=1 \ /root/autodl-tmp/envs/interndataengine/bin/python code/checkers/check_scene_stability.py --limit 3 ``` The stability checker uses `/root/autodl-tmp/projects/InternDataEngine` by default. Override with `INTERDATA_ENGINE_ROOT` if needed. ## Notes `code/scene_pipeline/.env` is retained for remote reproduction and keeps the required API/runtime configuration. `code/scene_pipeline/.env.example` is kept as a redacted template. The layout designer builds scenes in two physical layers. Floor fixtures and support surfaces are planned around the room perimeter with a continuous mobile-base aisle, while tabletop/task objects are biased toward the robot-facing reachable edge of each support surface. ## Final Validation Summary This package contains the finalized `scene_4` delivery for InternDataEngine / SimBox / Isaac-style loading. Included scenes: - `01_kitchen` - `02_bookroom` - `03_livingroom` - `04_bedroom` Final checks completed before upload: - Floating / tabletop penetration: passed for all four scenes. - Dynamic task-object collision schema: passed for all four scenes. - Dynamic task-object rigid-body API: passed for all four scenes. - Tabletop edge reachability: passed for all four scenes. - Room bounds / out-of-bounds check: passed for all four scenes. - Region sampler format, including `yaw_rotation`: passed for all four scenes. - Robot/task `positions`: generated for all four scenes. - Final InterDataEngine/Isaac visualization smoke render completed: - `01_kitchen`: 46 PNG views - `02_bookroom`: 44 PNG views - `03_livingroom`: 45 PNG views - `04_bedroom`: 42 PNG views Notes: - Large blocking furniture is wall-adjacent. Remaining narrow gaps are between wall-adjacent fixtures and are treated as layout notes rather than central navigation blockers. - `02_bookroom` chair and `04_bedroom` wardrobe assets were removed from USD/YAML/manifest and from asset folders. - `04_bedroom` clothing storage box floor contact was corrected and verified.



