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Among Us Statistics By Active Users, Platform and It’s Creator

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www.enterpriseappstoday.com2023-09-08 更新2025-03-25 收录
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Among Us Statistics: The global gaming industry market size is expected to reach $665.77 billion by the year 2030 which is a growth of 13% CAGR starting from 2023 to 2030. As technology is growing faster thus gaming-oriented platforms are attracting more users worldwide. Recently many advanced games are easily accessible through Smartphones. Among Us is one of the popular multiplayer games and mostly mobile players have made this game more popular than on other devices. These Among Us Statistics include insights from various aspects that provide light on different factors of Fast Among Us has grown over all other games and how playerâs rates are shrinking recently. Editorâs Choice In the year 2022, monthly active players of Among Us were an average of 16.5 million worldwide. According to Statista, the total number of downloads in Among Us in 2022 was 530 million. Among Us was having more active players count than other popular games such as Minecraft and World of Warcraft by the end of 2022. As of January 2023, the recorded number of players is 75.6 million whereas; in January 2022 it was 217.1 million. On a monthly average, 6,058 concurrent viewers were found on Twitch in 2022. Between January and December 2022, has experienced losing of monthly active players by 7.5%, and the highest loss was observed at 26.3% in September and October of the same year. By the end of 2022, Among Us players on Steam were 7,291 across the world. On per session of Among Us, players played for about 1 hour and 48 minutes and the total average playtime per month was 21 hours and 12 minutes in 2022. The highest amount of tournament prize pool of Among Us was $30,000 in 2022.

《我们之中》统计数据:全球游戏产业市场规模预计将于2030年达到6657.7亿美元,较2023年至2030年间的复合年增长率13%呈现显著增长。随着科技的飞速发展,以游戏为导向的平台正吸引着全球越来越多的用户。近期,众多先进游戏可通过智能手机轻松访问。《我们之中》作为一款备受欢迎的多玩家游戏,其移动用户群体使其在各大设备中尤为流行。本《我们之中》统计数据从多个角度提供了洞见,揭示了相较于其他游戏,《我们之中》在快速增长过程中所展现出的独特因素,以及玩家评分近期呈现的下降趋势。编辑推荐:截至2022年,全球《我们之中》的月活跃玩家平均达到1650万。据Statista统计,2022年《我们之中》的总下载量达到5.3亿次。至2022年底,《我们之中》的活跃玩家数量超过了《我的世界》和《魔兽世界》等热门游戏。截至2023年1月,记录的玩家数量为7560万,而2022年1月为2.171亿。2022年,Twitch上每月平均同时观看者数量为6,058人。在2022年1月至12月期间,月活跃玩家数量下降了7.5%,同年9月和10月损失最高,达到26.3%。至2022年底,全球Steam上的《我们之中》玩家数量为7291人。在《我们之中》的单次游戏中,玩家平均游玩时长约为1小时48分钟,2022年每月的平均游玩时长为21小时12分钟。2022年,《我们之中》的最高赛事奖金池达到了30,000美元。
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