Brain Dynamics During Flow Experiences
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This study was conducted by the Cognitive Communication Science Lab (https://cogcommscience.com/; PI: Richard Huskey). This study was funded by a Miller Research Award from the School of Communication at The Ohio State University. This study aims to understand the brain-basis and brain-network dynamics of flow experiences. We designed a naturalistic video game playing paradigm (https://github.com/cogcommscience-lab/asteroid_impact), and induced three different experimental conditions: flow, boredom, frustration. The scans were acquired during the game playing in three runs (either boredom, flow, or frustration). OSF: https://osf.io/bxvhr/ Project github: https://github.com/cogcommscience-lab/flow-dynamic
创建时间:
2020-11-06



