Global video game loot box market value 2020-2025
收藏www.statista.com2025-03-27 收录
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https://www.statista.com/statistics/829395/consumer-spending-loot-boxes-skins/
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In 2025, loot boxes are projected to generate 20.3 billion U.S. dollars in annual revenues, up from an estimated 15 billion U.S. dollars in 2020. Loot boxes are a common way for players to make in-game purchases but not every consumer is always happy with their randomized loot.
至2025年,据预测,宝箱机制预计将产生203亿美元之年的收入,较之2020年预计的150亿美元增长显著。宝箱机制是玩家进行游戏内购买的常见方式,然而并非每位消费者对随机获得的宝物总是感到满意。
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