RESCHOOL_UU_Dataset_2_Dynamic_Prototype_Testing
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This dataset contains anonymised and synthesised results from dynamic prototype testing of the RESCHOOL Serious Energy Game app in the Athens, Swedish and Spanish pilots during 2024–2025. It combines pilot-level summaries, aggregated questionnaire results and anonymised qualitative feedback concerning engagement, ease of use, dashboard usefulness, navigation, reliability, educational content and recommendations for improvement. The Swedish and Spanish pilots used a closely related prototype-testing questionnaire, while the Athens workshop used a related but partially asymmetric questionnaire. Results are therefore suitable for pilot-level interpretation and cautious cross-pilot comparison rather than direct statistical comparison. The analysable samples were Athens n=12, Sweden n=5 and Spain n=2. Most Spanish numeric responses were available for one participant only and should be treated as exploratory. Direct identifiers, demographic details and timestamps were removed or generalised. The dataset is intended to support research on serious energy games, usability, user engagement, energy literacy, household energy behaviour and the validation of gamified tools in real-world energy-community settings.



