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coryvegan/chess-puzzles-with-games

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Hugging Face2026-04-12 更新2026-04-26 收录
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--- configs: - config_name: default data_files: - split: train path: data/train-* license: cc0-1.0 tags: - chess - lichess - puzzles pretty_name: Lichess Puzzles with Game Information size_categories: - 1M<n<10M dataset_info: features: - name: Popularity dtype: int8 - name: FEN dtype: string - name: RatingDeviation dtype: uint16 - name: Themes list: string - name: NbPlays dtype: uint32 - name: Moves dtype: string - name: Rating dtype: uint16 - name: PuzzleId dtype: string - name: perf dtype: string - name: tournament dtype: string - name: swiss dtype: string - name: lastMoveAt dtype: timestamp[ms] - name: clock struct: - name: increment dtype: int64 - name: initial dtype: int64 - name: totalTime dtype: int64 - name: variant dtype: string - name: speed dtype: string - name: createdAt dtype: timestamp[ms] - name: analysis list: json - name: moves dtype: string - name: status dtype: string - name: GameId dtype: string - name: ECO dtype: string - name: Opening dtype: string - name: OpeningPly dtype: int64 - name: White dtype: string - name: WhiteElo dtype: int64 - name: WhiteRatingDiff dtype: int16 - name: WhiteProvisional dtype: bool - name: WhiteAcpl dtype: uint16 - name: WhiteAccuracy dtype: int64 - name: WhiteMistake dtype: uint8 - name: WhiteInaccuracy dtype: uint8 - name: WhiteBlunder dtype: uint8 - name: Black dtype: string - name: BlackElo dtype: int64 - name: BlackRatingDiff dtype: int16 - name: BlackProvisional dtype: bool - name: BlackAcpl dtype: uint16 - name: BlackAccuracy dtype: int64 - name: BlackMistake dtype: uint8 - name: BlackInaccuracy dtype: uint8 - name: BlackBlunder dtype: uint8 - name: WhiteTitle dtype: string - name: BlackTitle dtype: string - name: Result dtype: string - name: movetext dtype: string splits: - name: train num_bytes: 27910847742 num_examples: 2969886 download_size: 18401113171 dataset_size: 27910847742 --- > [!CAUTION] > This dataset is still a work in progress. Expect breaking changes. > This dataset was contributed by [Marco Cognetta](https://github.com/mcognetta). The original archived repository describing the project can be found here: https://github.com/mcognetta/lichess-combined-puzzle-game-db ## Background > This contains every puzzle from the [Lichess Puzzle Database](https://database.lichess.org/#puzzles) joined with their games from the [Lichess Game Database](https://database.lichess.org/#standard_games). The puzzle data was pulled in September 2022. There are 2,969,948 puzzles in total. The game info was pulled from the [Lichess API](https://lichess.org/api) with [every flag enabled](https://lichess.org/api#tag/Games/operation/gamesExportIds). ## Format >The database is given as a single `bzip2` compressed [ndjson](http://ndjson.org/) file. Each line contains a JSON object with two top-level fields: `game` and `puzzle`. The `game` object contains the entire JSON dump of the game information from the [Lichess API call](https://lichess.org/api#tag/Games/operation/gamesExportIds) with every flag enabled. The `puzzle` object contains all of the information from the puzzle database entry, with the field names being taken from the [csv headers](https://database.lichess.org/#puzzles). That is, you can expect the following fields in the `puzzle` object (though they are not necessarily all populated): `PuzzleId`,`FEN`,`Moves`,`Rating`,`RatingDeviation`,`Popularity`,`NbPlays`,`Themes`,`GameUrl`,`OpeningFamily`, and `OpeningVariation`. > >The games and puzzles are joined by the game id (`id` in the `game` object). The matching `id` is extracted from a puzzle's `GameUrl` field. Note that `PuzzleId` and `id` are unrelated. >
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